![]() No one Escapes Death: Once the Exit Gates are powered, if there is still a Dull Totem on the Map, Hex: No One Escapes Death activates and lights it: Increases your movement speed by 2/3/4 %.Status Effect: Increases the Bleeding frequency by 50/75/100 %. Increases the Regression rate at which partial Healing Progression is lost through Haemorrhage by 15/20/25 %. Both Status Effects are removed once the Survivor is fully healed. Sloppy Butcher: Wounds inflicted by Basic Attacks cause Survivors to suffer from Haemorrhage and Mangled.The Aura of the blocked Generator is revealed to you in white during this time. ![]() Deadlock: Whenever a Generator is completed, The Entity blocks the Generator with the most progression for 20/25/30 seconds. ![]() Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
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